THE LEARNING PATH OF PROJECT T.E.S.T.

Transformative Learning: Theory and Practice Università degli Studi di Siena

The Project T.E.S.T. Learning Path provides a training path developed through blended sequences, with flexible knowledge acquisition provided by the possibility of choosing the path to take. The rationale for the Learning Programme is to support and extend the learning of the didactic contents envisaged in the training programme, deepening topics related to techniques and innovative methodologies on adaptive didactics between virtuality and elaboration. The Learning Path brings together a series of Open Educational Resources represented by video clips, articles, and toolkits useful for anchoring the proposed contents with in-depth analyses and practical exercises
The training course will be offered online, through the official Project T.E.S.T. website, with an asynchronous mode. The content is organized in ten modules, of which only five are given below as examples:
1. The profile and competencies of adaptive teachers in STEAM education;
2. Diversity and adaptive teaching in STEAM labs;
3. Educational design for adaptive teaching in STEAM;
4. Augmented Reality and Virtual Reality in STEAM Lab teaching;
5. Collaboration support & collaborative task design in virtual lab settings.
The testing of the module will take place during 5 days of LTTA (Learning Teaching Training Activities) in Madrid with teachers as protagonists. The trained teachers, returning to their universities, will have the task of forming other teachers, who will apply the methodologies learned to their own students.